DarkReign2021 Tue Jun 07, 2011 3:06 pm
Changing the graphics. Not the gameplay. That makes me happy
And I approve of the the extras they're adding to the Campaign. Skulls, terminals, and maybe new Easter Eggs. My only request in that area is DON'T remove the originals. Rex in The Maw, Megg on Pillar of Autumn, etc... all needs to be there in all of their HD glory.
The only thing that really stands to be asked is how their level of accuracy will affect the tricks and glitches of the original? Naturally things are going to be different shapes, different sizes, etc... and I'm wondering if scale is going to be somewhat different in models, grenade throwing distance, running, etc... If I memorized how to throw a plazzie and stick it to a certain elite in the original, will I still be able to do it here as well? In a way I want that back, but in a way I want it to be just different enough that it acts kind of like a new experience.
(Also, I wonder if the Hunter Pistol glitch is fixed. They said the pistol was back to it's overpowered nature, but the 1-shot kill of the Hunter was a glitch in the games final code and I wonder if that's supposed to return or not.)
Just crossed my mind, but expect A LOT of pissed off people with this game. Most of the Halo Gamers (at least the outspoken ones) these days began their stint with Halo starting at Halo 3 and the rest were Halo 2.) The moment they realize there is no BR and no DMR, they're going to freak. Shame we don't get a return of H1's multiplayer too. I would love to go back to H1 MP and get away from the BR/DMR whores. I'd rather take on the pistol anyday.
And Death Island FTW! Greatest MP map ever! So great I'm actually recreating it on FortressCraft right now (Ok. It's actually Silent Cartographer, but they're pretty much the same thing.